JI161: OCEAN MAZE FOR GREEN

DURRAH IZZAH BINTI MOHD SALLEH SEKOLAH KEBANGSAAN PRESINT 8(1), PUTRAJAYA

This gamification is a green technology game product that we have approached towards the Sustainable Development Goals (SDGs) focusing on, SDG 7 : Renewable Energy. We have developed game-based learning media (Gamification) with Scratch software, which is an innovative approach by teachers to students using game methods in the teaching and learning process (PdP), especially in the subjects of Science and Design and Technology (RBT). This gamification game can create fun and motivation for students to learn, unearth thinking skills and increase student achievement. It can also increase students' knowledge about renewable energy. There are many advantages and benefits of renewable energy such as reducing the consumption of non-renewable energy such as petroleum, natural gas and coal, reducing air pollution, providing more job opportunities and ultimately reducing global warming.