KVO693: Pixel Adventure 2D Platform Game System

Wong Wilson Southern University College

I3DC24 | Tertiary (Online)

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: A game system is a kind of application that is used not only for entertainment but also for serious purposes that can apply to different domains such as business, health care, and competition. The proposed gaming system uses the Unity engine to create a 2D horizontal parkour adventure game. The game ideas are to use several classic parkour games to inspire and incorporate the writer’s ideas to complete the game. Based on research, most of the existing game systems do not provide the onboarding experience to the user play, are too singular, do not goal for interactive user play, have complex control characters, and put too much computation and caching into the system making the game system too lagging. This proposed game system is aimed at a 2D game system to train players to think and react with timing, allow the users to play with simple operations to control characters, and make a more casual game system to solve the fatigue of high graphics games. User interface interaction has been evaluated based on the following elements: game heuristics, game content, game navigation, and game experience. Based on the results, it shows 67% of respondents agreed with the heuristics design of the game, 81% of respondents were satisfied with the content of the game design, 75% of the respondents agreed with the consistency of the game navigation and lastly 90% were satisfied with the game experience.